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| Wonders represent the great monuments, events and cultural endeavors that make a civilization mighty. |
| Constructing Wonders |
| Wonders are constructed in cities, like buildings and military units. Like other buildings, wonders have tech requirements that must be met before you can construct them. Once you¡¯ve met the tech requirements, the wonder will appear in your wonder list. To build a wonder, open the city screen and press the ¡°Build Wonder¡± button. Then press on the wonder that you wish to construct. |
| Wonders are Unique |
| Unlike buildings, which can be constructed in each city on the planet if the owners so desire, wonders of the world are unique ¨C only one of each wonder may be constructed in a game. Once a wonder has been constructed, no other city can build that wonder. |
| Effects of Wonders |
| Wonders have a variety of effects. Some increase a city¡¯s cultural output; some improve a civ¡¯s military; some generate loads of gold. Every wonder is different: see the end of this manual for details. Cultural Output In addition to their special effects, all wonders produce 3 culture points per turn. Obsolescence The special effects of some wonders expire when any civilization discovers a certain technology. The wonders continue to produce 3 culture points per turn, however. Wonders and Victory Wonders count towards a cultural victory. See the section on Victory for details. Wonder List See the end of this manual for a complete list of CivRev wonders. |
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